Showing posts with label Hotel. Show all posts
Showing posts with label Hotel. Show all posts

Wednesday, 5 September 2012

Waiheke inspired hotel-roof and textures

Here is the finished Waiheke inspired hotel. The roof mimics the design of the plant room roof, and the textures, most of which are edited from photographs of real materials, are mostly organic, for example there are various types of wood used.
I still need to figure out how to make the sides of the plant room, but it is quite late (2am) and I need to be in studio early tomorrow morning so I think it's about time I tried to get some sleep. 
A world within a world- this hotel appears open, and yet it is confined. This is once more playing with the communal living vs. isolation dichotomy.


The texture on the elevator also resembles the texture on the floor of the plant room.

Laundry areas

There are three laundry areas, hidden away between elevators yet still open to the rest of the hotel and easily accessible.


Tuesday, 4 September 2012

Kitchen and Dining

I have added a kitchen and dining area in our Waiheke inspired, city site hotel. Since the island has a much more relaxed atmosphere, I thought it made more sense if guests were able to cook for themselves, rather than having the constructed experience of being served. Since we also want to keep things very open I simply placed kitchen and dining areas in the middle of the hotel, so that it is easily accessible at all times, but it also has plenty of space to manoeuvre around. The fact that there are 6 chairs around each table and that each room only has capacity for 2 means that guests will get to know each other throughout the dining experience. This plays into the whole communal living vs. isolation dichotomy that we are so interested in exploring in regards to hotels.


Safety railings

I have added railings to all the room levels for our Waiheke inspired, city site hotel.


Waiheke inspired hotel reception

I've made a reception area at the front of the hotel. Since we want this hotel to have a very open feel to it, I think it's best that the reception is not closed away in a room of its own. I chose a jagged looking desk with lots of corners as this complemented the honeycomb columns. I also imported the Honeycomb stairs to our hotel file. Next we need to consider where we want any other sorts of rooms or areas, and how we want them placed. We also need to start working on our own textures.


Waiheke inspired hotel

We have combined Andy's exterior and my interior to create our overall hotel design. I also elevated everything and added a base. We still need to finish the plant room, add our Honeycomb stairs and a roof, and consider whether we want any other forms of rooms.
I am feeling so much more confident with ArchiCAD now, though!


Friday, 17 August 2012

Organic inspired architecture

For our island inspired hotel, we have been looking at organic inspired architecture.


OMA Architecture

We have been looking at OMA (Office for Metropolitan Architecture) architecture for inspiration for our city inspired hotel. We want to use strong rectilinear shapes and have a sense of verticality. A lot of OMA's work includes such concepts, so we believed that looking at their work would be a good place to start.

Here are some other examples of linear architecture. This time, different from OMAs work.